Neuromorphic Emulation

What if machines could truly see?
 
      Not just recognize visual patterns through statistical 
      correlations, but perceive the world with the elegance
      and efficiency as the human mind. 


        An achievement long considered the 
        "Holy Grail of Computer Vision."
    
    Imagine a fully fledged real-time computer
    simulation of a visual cortex: 
  
    A computer program capable of interpreting images exactly 
    as a human would, while mirroring the efficiency, computational 
    density, versatility and adaptability of organic visual cortices.
  
    This is not imitation; It is functional convergence.
  
    Extremely low power consumption under 20 watts, little to 
    no cooling required, rapid generalization, object constancy, 
    learning, and recognition on par with human perception and 
    understanding, all without any training data, whatsoever.
  
    There are a plethora of different visual cortices found in various animals. 
    This is one that is constructed artificially, existing as a computer simulation, 
    contained within a microprocessor, rather than a skull. 


    This software is an algorithm, but each component could be expressed 
    as a self-referential network of physical connections, allowing for the 
    conversion of this software from its algorithmic form to an emulation 
    of organic intelligence, creating a digital twin.

    Constructing a visual cortex completely from scratch might as well be 
    one of its many possible forms; One of many solutions to getting an animal 
    to see and interpret the world.
  
    The emulation component operates exactly as the brain,
  
    Beginning as an empty space containing a chemical environment dictating 
    what type of nerve cells develop based on where it’s located, for different 
    regions, harbors distinct chemical signatures, each biasing the emergence 
    of specific cell types.


    These proto-neurons branch out through stochastic impulses and guidance 
    cues emitted from surrounding cells, wandering through their environment 
    in search of other cells. In this way, the environment does not host growth, 
    -it sculpts it.
  
    Over time, local connections drive global self-organization, forming 
    circuits with increasingly coherent structure and function.
    

    Through iterative growth, feedback, and pruning, the system evolves. What 
    begins as a chemically modulated proliferation of points develops into a self-
    referential network capable of understanding structured visual input the 
    exact same way humans do.
    
    In essence, a synthetic cortex arises from the interaction 
    of local rules and environmental gradients.
  
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Pat.  S/N - 63/674,942
Initializing Emulator
Version:      1.37.α
Revision:     43.6y
Loading save file
Orientation-cell concatenation
Mem-network partitions
Dynamic cell-networks
Static cell-networks
Rasterizing receptive fields
Temporal frequency
Spatial-temporal integration
Image sensor to Poisson disk
Compiling shaders…
↳ Varying variable interpolation
↳ Geometry Shader
↳ Fragment shader
↳ Action potential emissive
Loading LOD engine…
Finalizing…
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Cogito, ergo simulor. Cogito, ergo simulor.
Cogito, ergo simulor. Cogito, ergo simulor.